/** @file DifferentCommands.h
    @class dCommands
    @brief Enum with all commands that can be made
*/
#ifndef _DifferentCommands_h_
#define _DifferentCommands_h_

enum dCommands {
	MOVECOMMAND = 1,
	VIEWCOMMAND = 2,
	SPAWNCOMMAND = 3,
	DISCONNECTCOMMAND = 4,
	MOVEPLAYERCOMMAND = 5,
	SYNCHCOMMAND = 6,
	SHOOTCOMMAND = 7
};

#endif